Tutorials for App Inventor 2



There are many more tutorials available below. Scroll down to browse the list, or check the appropriate boxes and click"Filter":

Tutorialsort ascending Level
No Text While Driving for AI2

Busy driving or in a meeting? Set this app to auto-respond to incoming texts by sending a reply text and also speaking the incoming text out loud.

Intermediate
NFC Cup Game for AI2

This tutorial will demonstrate App Inventor's Near Field Communication (NFC) capabilities. You'll build an application that will simulate the shell game by writing messages to NFC tags in setup mode and reading them in play mode. In order to get the full experience from this application, you will need to purchase readable, writable, NFC tags.

Advanced
MoleMash for App Inventor 2

In the arcade game Whac-a-Mole TM , a "mole" pops up at random positions on a playing field, and the user score points by hitting the mole with a mallet. This is a similar game that uses the touchscreen. This tutorial introduces: image sprites, timers, and procedures.

Basic
Mole Mash 2 with Sprite Layering for App Inventor 2

MoleMash2 provides an alternative implementation of the classic boardwalk game that demonstrates how to use the Advanced features in the Blocks Editor and how to layer Sprites.

Intermediate
Mini Golf: Fling, TouchUp, TouchDown Gestures for App Inventor 2

Mini Golf is an addictive little game app that demonstrates how to use the Fling, TouchUp and TouchDown gestures on Sprites. Hold down the positioning arrows to move the ball to the desired position on the tee, then Tee Off by flinging the ball toward the hole. After a hole is scored, the screen randomly sets up a new hole, providing a unique challenge every time. This tutorial is for App Inventor 2.

Intermediate
Map It: Displaying Locations on a Google Map

This tutorial shows how you can develop an app that allows you to record list of addresses and view the address on the Google Maps. It will also show you how view your current location on the Google Map.

Advanced
Magic 8-ball for App Inventor 2

This introductory module will guide you through building a “Magic 8-Ball” app with App Inventor 2. When activated, your 8-ball will deliver one of its classic predictions, such as “It is decidedly so” or “Reply hazy, try again.” At first you activate the 8-Ball by clicking a button. If you are using a device (rather than the emulator) you can add in an accelerometer component so that the 8-Ball makes a new prediction whenever the device is shaken. Note: This tutorial can be used in place of Hello Purr since it initially has the same functionality, and then goes on to the extend that functionality. This version of the tutorial is for use with App Inventor 2.

Basic
Hello Purr for App Inventor 2

Hello Purr is the Hello World tutorial for App Inventor. This simple exercise takes you through the very basics of App Inventor. In a very short time you will create a button that has a picture of a cat on it, and then program the button so that when it is clicked a "meow" sound plays. This version of the tutorial is for use with App Inventor 2.

Basic
Get the Gold for App Inventor 2

By building the Get The Gold App you will get practice with setting visibility, using Clock components and Timers, and detecting collisions in App Inventor. You'll program an application that has a pirate ship whose goal is to collect all the gold on the screen.

Intermediate
Exploring with Location Sensor in AI2

The location sensor object is used to communicate with the global positioning satellite receiver (GPS) in your phone/tablet. When the LocationSensor communicates with the built-in GPS receiver, the GPS can determine the location of your device.  The sensor can also work with network/wifi location services.  Finding a location using the network uses very different techniques to determine a location. Location means, the device's present latitude and longitude or it can mean your street address.

Advanced

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